So, to ensure no one is nerfed, they created a system that has multiple areas where enemies face a member of the pirate crew. The Straw Hats are usually very powerful on their own. Yet, there are some interesting additions that do make it stand out. The moment you enter your first encounter you’ll instantly see the basic structure of an RPG at play. It lets you try out every character while getting a tutorial on how the basic combat works. Most of your characters start off at level 40 with quite a few abilities. We start the game at the moment when Luffy wakes up and his crew is scattered, which leads to us having to help them find the rest of their crew and meet some locals along the way.Īfter you wake up on the shore of Waford, you’re pretty much thrown into the game. With a last attempt to escape, they end up on the mysterious island of Waford. The Straw Hats were sailing along the seas before a Knock-Up stream shoots them randomly into the sky. The story of One Piece Odyssey is rather straightforward. As such, here are our first impressions of the game. #One piece odyssey demo release date fullWe get a demo release that offers a first look into what we can expect from the full game. It’s the franchise’s first foray into bringing the chaotic Straw Hat crew into the world of JPRGs and trying to bring their unique energy to the normally slower-paced gaming genre. One Piece Odyssey was a long-rumored project and might be the franchise’s most ambitious entry into its gaming expansion. And except for the odd bit of dialogue that brings a smile to our faces, the approach remains the same for many, many hours.One Piece is returning in style, as a brand new game is about to release as part of the 25th anniversary of the franchise. Similarly, at the scattered campsites where the party can stop, we can consult the encyclopaedia of enemies, cook dishes and create ammunition to use as power-ups in battle. Skills are recovered and upgraded by collecting character-specific glowing cubes. There's only a strengths and weaknesses system to consider (a rock-paper-scissors formula with Strength, Speed, and Technique) that sounds just as silly as the comparison to the children's game. It doesn't bring any additional or fresh elements to the formula. The "open" world of Odyssey (I'll come back to this later) is explored by talking to characters, doing generic quests like "defeat a specific enemy" or "collect a specific number of items" and grinding enemies in turn-based combat with a scheme of options that has been in place since the first Dragon Quest: Attack, Use Skill, Use Item, or group options menu. And now we come to One Piece Odyssey, a completely original instalment with Oda-san's hand behind the design of two of the new main characters and the shaping of their story as the franchise celebrates 25 years. Luffy's crew, others like One Piece: World Seeker failed miserably to deliver an experience that lived up to its name. #One piece odyssey demo release date seriesAnd while less story-driven titles like the musou series One Piece: Pirate Warriors have managed to extract some of the essence of what it's like to be a member of Monkey D. The story of One Piece has not exactly translated well from the pages or the weekly episodes to the video games. In that time it has gone through different phases of varying quality in its story and animation, and I think that this idea can also be transferred to the video games adaptations of One Piece. Eichiro Oda's magnum opus, a series about a boy who wants to become the new King of the Pirates, has been gluing me to the screen (and to a lesser extent, on the pages of the manga) for two decades now. Now, well into my thirties, there is only one anime series that I admit to following with any regularity: One Piece. It's been more than 20 years of great stories, romances, fights and outlandish hairstyles with a whole range of themes, the result of the infinite ability of the creators to imagine whatever characters and plotlines that pop into their head. I have been watching Japanese animation since I was a pre-teen.
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